/*** 
*clsid.h
*
*  Copyright (C) 1992-1994, Microsoft Corporation.  All Rights Reserved.
*  Information Contained Herein Is Proprietary and Confidential.
*
*Purpose:
*  This file defines the CLSIDs for the class which we
*  will register with OLE.
*	
*  You can get a universally unique identifier (uuid) by running
*  the uuidgen tool supplied with OLE2.  When you run it, a huge
*  hex number comes out.  Do some pattern matching and stick the
*  numbers into this macro.  A long (l) is 8 he digits, a word (w)
*  is 4 hex digits and a byte is two hex digits.
*
*  You only have to do this once for each class you create and register
*  with OLE.
*
*Implementation Notes:
*
*****************************************************************************/


/*
 *
  IDispatch*	Hello.Application	{D3CE6D43-F1AF-1068-9FBB-08002B32372A}
  Type library:	Hello.tlb		{D3CE6D44-F1AF-1068-9FBB-08002B32372A}
  Interface:	_IHello			{D3CE6D45-F1AF-1068-9FBB-08002B32372A}
  DispInterface:_DHello			{D3CE6D46-F1AF-1068-9FBB-08002B32372A}
 *
 */

DEFINE_GUID(CLSID_CHello,
                0xD3CE6D43,
                0xF1AF,
                0x1068,
                0x9F,
                0xBB,
                0x08,
                0x00,
                0x2B,
                0x32,
                0x37,
                0x2A);

				
DEFINE_GUID(IID_IHello,
                0xD3CE6D45, 
                0xF1AF,    
                0x1068,    
                0x9F,      
                0xBB,
                0x08, 
                0x00,      
                0x2B,        
                0x32,        
                0x37,        
                0x2A);       
                         

					
DEFINE_GUID(IID_DHello,
                0xD3CE6D46, 
                0xF1AF,    
                0x1068,    
                0x9F,      
                0xBB,
                0x08, 
                0x00,      
                0x2B,        
                0x32,        
                0x37,        
                0x2A);       
                         

DEFINE_GUID(LIBID_HELLOTLB,
                0xD3CE6D44,
                0xF1AF,
                0x1068,
                0x9F,
                0xBB,
                0x08,
                0x00,
                0x2B,
                0x32,
                0x37,
                0x2A);
                    
