
// default settings - quality

ogl_bUseCompiledVertexArrays=1;
ogl_bUseMultiTexture=1;
ogl_bUseTextureCompression=1;
ogl_bDisableExtensions=0;
ogl_bFastRendering=1;
ogl_bFastStateChange=1;
ogl_bFastUploading=1;
ogl_bFastFog=1;
ogl_bFast2D=1;
ogl_bLockAllArrays=0;
ogl_iMaxLockCount=0;
ogl_bReloadDriver=0;
ogl_bAllowSingleMipmap=1;
ogl_iTextureFilter=22;

mdl_fLODMul=0.9;
mdl_fLODAdd=-1;
mdl_bRenderBump=1;
wld_bTextureLayer3=1;
wld_bRenderMirrors=1;
wld_fDetailRemovingBias=0;

tex_iDithering=1;
tex_bDitherEffect=1;

shd_iDithering=1;
shd_bDitherDynamic=1;
shd_bAllowDynamic=1;
shd_bNoDynamicMipmaps=0;
shd_iStaticBlurFilter=2;
shd_iDynamicBlurFilter=2;

hud_bShowWeapon=1;
gfx_bHourglass=1;
gfx_iRenderLensFlares=2;


