
// low quality = high performance

include "Scripts\GLSettings\Default_0.scr";
include "Scripts\GLSettings\04MB.scr";
include "Scripts\GLSettings\Fixups_i740.scr";

ogl_bAllowSingleMipmap=1;
shd_bNoDynamicMipmaps=1;
gfx_iRenderLensFlares=0;
