; main screen script

;DB 			"shelldb\\title"

IMAGE_FILE  "shelldb\\common\\button_n.pcx"					; 0
IMAGE_FILE  "shelldb\\common\\button_d.pcx"					; 1
IMAGE_FILE	"shelldb\\common\\button_p.pcx"					; 2
IMAGE_FILE	"shelldb\\common\\button_h.pcx"					; 3
IMAGE_FILE  "shelldb\\common\\button_f.pcx"					; 4

BACKGROUND	"shelldb\\on_ship\\mid.pcx"

CONTROLS 	mouse, keyboard

; generic message
LABEL 1 
	LOCATION 100 460
	END
		
; weapons button
BUTTON 100
	PICTURE	 #0, #1, #2, #3
	FOCUS_PICTURE #4 138 47
	LOCATION 61 47 
	HOTSPOTRECT 51 10 124 52
	ABOVE 301
	BELOW 101
	NEXT  101
	PREV  301
	END

; armor button
BUTTON 101
	PICTURE	 #0, #1, #2, #3
 	FOCUS_PICTURE #4 138 112
	LOCATION 61 112 
	HOTSPOTRECT 51 75 124 52
	ABOVE 100
	BELOW 102
	NEXT  102
	PREV  100
	END

; team button
BUTTON 102
	PICTURE	 #0, #1, #2, #3
	FOCUS_PICTURE #4 138 181
	LOCATION 61 181
	HOTSPOTRECT 51 144 124 52
	ABOVE 101
	BELOW 103
	NEXT  103
	PREV  101
	END

; library button
BUTTON 103
	PICTURE	 #0, #1, #2, #3
	FOCUS_PICTURE #4 138 248
	LOCATION 61 248 
	HOTSPOTRECT 51 211 124 52
	ABOVE 102
	BELOW 104
	NEXT  104
	PREV  102
	END

; help button
BUTTON 104
	PICTURE	 #0, #1, #2, #3
	FOCUS_PICTURE #4 138 314
	LOCATION 61 314 
	HOTSPOTRECT 51 277 124 52
	ABOVE 103
	BELOW 105
	NEXT  105
	PREV  103
	END

; launch button
BUTTON 105
	PICTURE	 #0, #1, #2, #3
	FOCUS_PICTURE #4 138  381
	LOCATION 61 380
	HOTSPOTRECT 51 341 124 52
	ABOVE 104
	BELOW 301
	NEXT  301
	PREV  104
	END

; briefing button
;BUTTON 104 
;	PICTURE #12, "", #13 ;, #14
;	FOCUS_PICTURE #15 104 433
;
;	LOCATION 104 433
;	HOTSPOTRECT	104 433 122 21
;	NEXT 100
;	PREV 301
;	END

; left arrow
;BUTTON 104 
;	PICTURE #20
;
;	LOCATION 52 149
;	HOTSPOTRECT	52 149 71 23
;	NEXT 102
;	PREV 100
;	END

; right arrow
;BUTTON 105 
;	PICTURE #21
;
;	LOCATION 521 161
;	HOTSPOTRECT	521 161 71 23
;	NEXT 101
;	PREV 102
;	END

; back to briefing button
BUTTON 301
	PICTURE	 #0, #1, #2, #3
	FOCUS_PICTURE #4 138 448
	LOCATION 61 448
	HOTSPOTRECT 51 410 124 52
	ABOVE 105
	BELOW 100
	NEXT  100
	PREV  105
	END

