PENPALZ Preview Version 1.01 *** PLEASE DISTRIBUTE THIS DOCUMENT WITH THE PENPALZ.PRG FILE *** All Source, Routines CopyRight 1998 by John Pericos. Music is copyright of Sidchip Scratchers. The 'PENPALZ' logo is copyright of Nathan Perry. Any use of said copyright for commercial distribution is STRICTLY prohibited. This document is provided for internal use only. Any violation of said copyright is punishable BY LAW. Penpalz was written in early Jan 1997. Since then we have come to a halt in finishing this development, and would like some interest and encouragement in completing this game. The game works on the C64S emulator and on the real Commodore 64 as far as we know. Remember this is just a prototype of the real game, so don't expect it to be 100% bug free. This preview version always has two player option on. Player one plug joystick in port 2 and player two in port 1 (Most games have it in this way for some reason!) The idea of the game is to draw on the screen as much as you can and try to fill a certain percentage of the screen before time runs out. Not as easy as it may seem, as theres creatures on the screen that try to stop you! Bonus color blocks are avalible to make life easier on the level. red flashing block - Speed up blue flashing block - Freeze enemies for a short time green flashing block - Invinciblity for player for a short time gray flashing block - Explode ink across the page In the completed game you also have to collect letters in the game to form the word 'bonus' and you will earn an extra life. When time runs out the enemies disappear and the game works out the percentage of the drawing you have done. After this, if you completed a certain percentage you can proceed to the next level, else have to complete the current level with a more difficult enemies on your arse. But in this version when game ends, it halts. You would have to reload the preview again to play again. Well thats all I have to say about this game. John Pericos 11:19 16/07/98