<CommandMap name="App.TextEditor">
  <commands>
    <KeyboardCommand BindCharInput="TextInput" BindPress="KeyInput" BindRepeatPress="KeyInput" />
    <!-- ChatPadCommand is only partially implemented, and the partial implementation crashes on the 360 -->
    <!-- <ChatPadCommand playerIndex="One" BindCharInput="TextInput" BindPress="KeyInput" BindRepeatPress="KeyInput" /> -->
  </commands>
</CommandMap>