<?xml version="1.0" encoding="utf-8" ?>
<XmlGameActor xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">

	<SurfaceSets>
		<SurfaceSet>
			<Name>BASE</Name>
			<TechniqueExt>WithWind</TechniqueExt>
			<BumpDetailName>Textures\EggDetail</BumpDetailName>
			<DirtMapName>Textures\White</DirtMapName>
			<SurfaceNames>
				<string>TreeBrown</string>
				<string>TintablePlastic</string>
			</SurfaceNames>
		</SurfaceSet>
	</SurfaceSets>

	<GlowPosition>
		<Offset>
			<X>0</X>
			<Y>0</Y>
			<Z>6</Z>
		</Offset>
	</GlowPosition>

  <HealthBarOffset>
    <X>0.75</X>
    <Y>1</Y>
    <Z>1</Z>
  </HealthBarOffset>

  <CollisionCenter>
		<X>1</X>
		<Y>0</Y>
		<Z>3</Z>
	</CollisionCenter>
	<CollisionRadius>4.5</CollisionRadius>

	<Cost>1</Cost>
  <CollisionSound>grass</CollisionSound>

  <IsBot>false</IsBot>
  <IsProp>true</IsProp>
  <IsBuilding>false</IsBuilding>

</XmlGameActor>
