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Nope!
Sorry!
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Ooops!
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Bravo!
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Rockin!
Good job!
Great!
Wahoo!
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Nope!
Sorry!
Too slow!
Dang!
Ouch!
Ooops!
Missed me!
So sorry!
Awww!
Drat!</SayString>
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You got me!
Excellent!
Bravo!
You're on fire!
Rockin!
Good job!
Great!
Wahoo!
Awesome!</SayString>
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              <filterUpids />
              <modifierUpids />
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <sensorUpid>sensor.timer</sensorUpid>
              <actuatorUpid>actuator.switchtask</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.01second</upid>
                <upid>filter.random</upid>
                <upid>filter.03seconds</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.taskb</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <sensorUpid>sensor.gamepad</sensorUpid>
              <actuatorUpid>actuator.unscore</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.ybutton</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.001point</upid>
                <upid>modifier.red</upid>
                <upid>modifier.once</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <sensorUpid>sensor.gamepad</sensorUpid>
              <actuatorUpid>actuator.sound</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.ybutton</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.once</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <sensorUpid>sensor.gamepad</sensorUpid>
              <actuatorUpid>actuator.say</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.ybutton</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.once</upid>
              </modifierUpids>
              <SayString>Whoops!
Nope!
Sorry!
Too slow!
Dang!
Ouch!
Ooops!
Missed me!
So sorry!
Awww!
Drat!</SayString>
              <SayMode>2</SayMode>
            </Reflex>
          </reflexes>
        </Task>
        <Task upid="task.managed1">
          <reflexes>
            <Reflex>
              <actuatorUpid>actuator.glow</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids>
                <upid>modifier.yellow</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <actuatorUpid>actuator.open</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids />
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <sensorUpid>sensor.gamepad</sensorUpid>
              <actuatorUpid>actuator.score</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.ybutton</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.002points</upid>
                <upid>modifier.red</upid>
                <upid>modifier.once</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <sensorUpid>sensor.gamepad</sensorUpid>
              <actuatorUpid>actuator.say</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.ybutton</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.once</upid>
              </modifierUpids>
              <SayString>Yeah!
You got me!
Excellent!
Bravo!
You're on fire!
Rockin!
Good job!
Great!
Wahoo!
Awesome!</SayString>
              <SayMode>2</SayMode>
            </Reflex>
            <Reflex>
              <sensorUpid>sensor.gamepad</sensorUpid>
              <actuatorUpid>actuator.switchtask</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.ybutton</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.taska</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <sensorUpid>sensor.timer</sensorUpid>
              <actuatorUpid>actuator.switchtask</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.01second</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.taskc</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
          </reflexes>
        </Task>
        <Task upid="task.managed2">
          <reflexes>
            <Reflex>
              <actuatorUpid>actuator.unscore</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids>
                <upid>modifier.001point</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <actuatorUpid>actuator.switchtask</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids>
                <upid>modifier.taska</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
          </reflexes>
        </Task>
        <Task upid="task.managed3">
          <reflexes />
        </Task>
        <Task upid="task.managed4">
          <reflexes />
        </Task>
        <Task upid="task.managed5">
          <reflexes />
        </Task>
      </tasks>
    </brain>
    <parameters>
      <invulnerable>true</invulnerable>
      <showSensors>false</showSensors>
      <showHitPoints>false</showHitPoints>
      <creatable>false</creatable>
      <mute>false</mute>
      <maxHitPoints>50</maxHitPoints>
      <missileDamage>50</missileDamage>
      <movementSpeedModifier>1</movementSpeedModifier>
      <missileReloadTime>3</missileReloadTime>
      <missileSpeed>6</missileSpeed>
      <missileLifetime>10</missileLifetime>
      <missileTrails>true</missileTrails>
      <kickStrength>10</kickStrength>
      <kickRate>2</kickRate>
      <hearing>0.5</hearing>
      <loudness>0.25</loudness>
      <glowAmt>1</glowAmt>
      <glowLights>0</glowLights>
      <displayLOS>false</displayLOS>
      <displayLOP>false</displayLOP>
      <cameraMode>UserControlled</cameraMode>
      <memoryLifetime>4</memoryLifetime>
      <coefficientOfRestitution>0.8</coefficientOfRestitution>
      <friction>0.2</friction>
      <heightOffset>0</heightOffset>
    </parameters>
    <typename>Boku.StickBoy, Boku, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</typename>
  </actor>
  <actor>
    <position>
      <X>39.0953064</X>
      <Y>10.1960268</Y>
      <Z>2.09175849</Z>
    </position>
    <orientation>1.29765534</orientation>
    <color>White</color>
    <tintable>true</tintable>
    <creatableId>62495a97-664a-4455-926d-7e8941fd57b5</creatableId>
    <creatableName>Wisp 1</creatableName>
    <brain reactionTime="0.0333333351" StartTaskId="0" ActiveTaskId="0">
      <tasks>
        <Task upid="task.managed0">
          <reflexes>
            <Reflex>
              <sensorUpid>sensor.timer</sensorUpid>
              <actuatorUpid>actuator.color</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.random</upid>
                <upid>filter.05seconds</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.colorrandom</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <selectorUpid>selector.followwaypoints</selectorUpid>
              <actuatorUpid>actuator.movement</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids />
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
          </reflexes>
        </Task>
        <Task upid="task.managed1">
          <reflexes />
        </Task>
        <Task upid="task.managed2">
          <reflexes />
        </Task>
        <Task upid="task.managed3">
          <reflexes />
        </Task>
        <Task upid="task.managed4">
          <reflexes />
        </Task>
        <Task upid="task.managed5">
          <reflexes />
        </Task>
      </tasks>
    </brain>
    <parameters>
      <invulnerable>false</invulnerable>
      <showSensors>false</showSensors>
      <showHitPoints>false</showHitPoints>
      <creatable>true</creatable>
      <mute>false</mute>
      <maxHitPoints>50</maxHitPoints>
      <missileDamage>50</missileDamage>
      <movementSpeedModifier>1</movementSpeedModifier>
      <missileReloadTime>3</missileReloadTime>
      <missileSpeed>6</missileSpeed>
      <missileLifetime>10</missileLifetime>
      <missileTrails>true</missileTrails>
      <kickStrength>10</kickStrength>
      <kickRate>2</kickRate>
      <hearing>0.5</hearing>
      <loudness>0.25</loudness>
      <glowAmt>1</glowAmt>
      <glowLights>0</glowLights>
      <displayLOS>false</displayLOS>
      <displayLOP>false</displayLOP>
      <cameraMode>UserControlled</cameraMode>
      <memoryLifetime>4</memoryLifetime>
      <coefficientOfRestitution>0.8</coefficientOfRestitution>
      <friction>0.2</friction>
      <heightOffset>-3.15824151</heightOffset>
    </parameters>
    <typename>Boku.Wisp, Boku, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</typename>
  </actor>
  <actor>
    <position>
      <X>35.723774</X>
      <Y>4.528348</Y>
      <Z>2.09175849</Z>
    </position>
    <orientation>1.29765522</orientation>
    <color>White</color>
    <tintable>true</tintable>
    <creatableId>62495a97-664a-4455-926d-7e8941fd57b5</creatableId>
    <creatableName>Wisp 2</creatableName>
    <brain reactionTime="0.0333333351" StartTaskId="0" ActiveTaskId="0">
      <tasks>
        <Task upid="task.managed0">
          <reflexes>
            <Reflex>
              <sensorUpid>sensor.timer</sensorUpid>
              <actuatorUpid>actuator.color</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.random</upid>
                <upid>filter.05seconds</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.colorrandom</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <selectorUpid>selector.followwaypoints</selectorUpid>
              <actuatorUpid>actuator.movement</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids />
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
          </reflexes>
        </Task>
        <Task upid="task.managed1">
          <reflexes />
        </Task>
        <Task upid="task.managed2">
          <reflexes />
        </Task>
        <Task upid="task.managed3">
          <reflexes />
        </Task>
        <Task upid="task.managed4">
          <reflexes />
        </Task>
        <Task upid="task.managed5">
          <reflexes />
        </Task>
      </tasks>
    </brain>
    <parameters>
      <invulnerable>false</invulnerable>
      <showSensors>false</showSensors>
      <showHitPoints>false</showHitPoints>
      <creatable>false</creatable>
      <mute>false</mute>
      <maxHitPoints>50</maxHitPoints>
      <missileDamage>50</missileDamage>
      <movementSpeedModifier>1</movementSpeedModifier>
      <missileReloadTime>3</missileReloadTime>
      <missileSpeed>6</missileSpeed>
      <missileLifetime>10</missileLifetime>
      <missileTrails>true</missileTrails>
      <kickStrength>10</kickStrength>
      <kickRate>2</kickRate>
      <hearing>0.5</hearing>
      <loudness>0.25</loudness>
      <glowAmt>1</glowAmt>
      <glowLights>0</glowLights>
      <displayLOS>false</displayLOS>
      <displayLOP>false</displayLOP>
      <cameraMode>UserControlled</cameraMode>
      <memoryLifetime>4</memoryLifetime>
      <coefficientOfRestitution>0.8</coefficientOfRestitution>
      <friction>0.2</friction>
      <heightOffset>-3.15824151</heightOffset>
    </parameters>
    <typename>Boku.Wisp, Boku, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</typename>
  </actor>
  <actor>
    <position>
      <X>28.9508514</X>
      <Y>0.5039309</Y>
      <Z>2.09175849</Z>
    </position>
    <orientation>1.29765522</orientation>
    <color>White</color>
    <tintable>true</tintable>
    <creatableId>62495a97-664a-4455-926d-7e8941fd57b5</creatableId>
    <creatableName>Wisp 3</creatableName>
    <brain reactionTime="0.0333333351" StartTaskId="0" ActiveTaskId="0">
      <tasks>
        <Task upid="task.managed0">
          <reflexes>
            <Reflex>
              <sensorUpid>sensor.timer</sensorUpid>
              <actuatorUpid>actuator.color</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.random</upid>
                <upid>filter.05seconds</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.colorrandom</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <selectorUpid>selector.followwaypoints</selectorUpid>
              <actuatorUpid>actuator.movement</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids />
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
          </reflexes>
        </Task>
        <Task upid="task.managed1">
          <reflexes />
        </Task>
        <Task upid="task.managed2">
          <reflexes />
        </Task>
        <Task upid="task.managed3">
          <reflexes />
        </Task>
        <Task upid="task.managed4">
          <reflexes />
        </Task>
        <Task upid="task.managed5">
          <reflexes />
        </Task>
      </tasks>
    </brain>
    <parameters>
      <invulnerable>false</invulnerable>
      <showSensors>false</showSensors>
      <showHitPoints>false</showHitPoints>
      <creatable>false</creatable>
      <mute>false</mute>
      <maxHitPoints>50</maxHitPoints>
      <missileDamage>50</missileDamage>
      <movementSpeedModifier>1</movementSpeedModifier>
      <missileReloadTime>3</missileReloadTime>
      <missileSpeed>6</missileSpeed>
      <missileLifetime>10</missileLifetime>
      <missileTrails>true</missileTrails>
      <kickStrength>10</kickStrength>
      <kickRate>2</kickRate>
      <hearing>0.5</hearing>
      <loudness>0.25</loudness>
      <glowAmt>1</glowAmt>
      <glowLights>0</glowLights>
      <displayLOS>false</displayLOS>
      <displayLOP>false</displayLOP>
      <cameraMode>UserControlled</cameraMode>
      <memoryLifetime>4</memoryLifetime>
      <coefficientOfRestitution>0.8</coefficientOfRestitution>
      <friction>0.2</friction>
      <heightOffset>-3.15824151</heightOffset>
    </parameters>
    <typename>Boku.Wisp, Boku, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</typename>
  </actor>
  <actor>
    <position>
      <X>17.4549084</X>
      <Y>9.691695</Y>
      <Z>2.09175849</Z>
    </position>
    <orientation>1.29765534</orientation>
    <color>White</color>
    <tintable>true</tintable>
    <creatableId>62495a97-664a-4455-926d-7e8941fd57b5</creatableId>
    <creatableName>Wisp 4</creatableName>
    <brain reactionTime="0.0333333351" StartTaskId="0" ActiveTaskId="0">
      <tasks>
        <Task upid="task.managed0">
          <reflexes>
            <Reflex>
              <sensorUpid>sensor.timer</sensorUpid>
              <actuatorUpid>actuator.color</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.random</upid>
                <upid>filter.05seconds</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.colorrandom</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <selectorUpid>selector.followwaypoints</selectorUpid>
              <actuatorUpid>actuator.movement</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids />
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
          </reflexes>
        </Task>
        <Task upid="task.managed1">
          <reflexes />
        </Task>
        <Task upid="task.managed2">
          <reflexes />
        </Task>
        <Task upid="task.managed3">
          <reflexes />
        </Task>
        <Task upid="task.managed4">
          <reflexes />
        </Task>
        <Task upid="task.managed5">
          <reflexes />
        </Task>
      </tasks>
    </brain>
    <parameters>
      <invulnerable>false</invulnerable>
      <showSensors>false</showSensors>
      <showHitPoints>false</showHitPoints>
      <creatable>false</creatable>
      <mute>false</mute>
      <maxHitPoints>50</maxHitPoints>
      <missileDamage>50</missileDamage>
      <movementSpeedModifier>1</movementSpeedModifier>
      <missileReloadTime>3</missileReloadTime>
      <missileSpeed>6</missileSpeed>
      <missileLifetime>10</missileLifetime>
      <missileTrails>true</missileTrails>
      <kickStrength>10</kickStrength>
      <kickRate>2</kickRate>
      <hearing>0.5</hearing>
      <loudness>0.25</loudness>
      <glowAmt>1</glowAmt>
      <glowLights>0</glowLights>
      <displayLOS>false</displayLOS>
      <displayLOP>false</displayLOP>
      <cameraMode>UserControlled</cameraMode>
      <memoryLifetime>4</memoryLifetime>
      <coefficientOfRestitution>0.8</coefficientOfRestitution>
      <friction>0.2</friction>
      <heightOffset>-3.15824151</heightOffset>
    </parameters>
    <typename>Boku.Wisp, Boku, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</typename>
  </actor>
  <actor>
    <position>
      <X>30.90088</X>
      <Y>15.4074316</Y>
      <Z>2.09175849</Z>
    </position>
    <orientation>1.29765534</orientation>
    <color>White</color>
    <tintable>true</tintable>
    <creatableId>62495a97-664a-4455-926d-7e8941fd57b5</creatableId>
    <creatableName>Wisp 5</creatableName>
    <brain reactionTime="0.0333333351" StartTaskId="0" ActiveTaskId="0">
      <tasks>
        <Task upid="task.managed0">
          <reflexes>
            <Reflex>
              <sensorUpid>sensor.timer</sensorUpid>
              <actuatorUpid>actuator.color</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids>
                <upid>filter.random</upid>
                <upid>filter.05seconds</upid>
              </filterUpids>
              <modifierUpids>
                <upid>modifier.colorrandom</upid>
              </modifierUpids>
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
            <Reflex>
              <selectorUpid>selector.followwaypoints</selectorUpid>
              <actuatorUpid>actuator.movement</actuatorUpid>
              <MaterialType>-1</MaterialType>
              <filterUpids />
              <modifierUpids />
              <SayString>hola!</SayString>
              <SayMode>1</SayMode>
            </Reflex>
          </reflexes>
        </Task>
        <Task upid="task.managed1">
          <reflexes />
        </Task>
        <Task upid="task.managed2">
          <reflexes />
        </Task>
        <Task upid="task.managed3">
          <reflexes />
        </Task>
        <Task upid="task.managed4">
          <reflexes />
        </Task>
        <Task upid="task.managed5">
          <reflexes />
        </Task>
      </tasks>
    </brain>
    <parameters>
      <invulnerable>false</invulnerable>
      <showSensors>false</showSensors>
      <showHitPoints>false</showHitPoints>
      <creatable>false</creatable>
      <mute>false</mute>
      <maxHitPoints>50</maxHitPoints>
      <missileDamage>50</missileDamage>
      <movementSpeedModifier>1</movementSpeedModifier>
      <missileReloadTime>3</missileReloadTime>
      <missileSpeed>6</missileSpeed>
      <missileLifetime>10</missileLifetime>
      <missileTrails>true</missileTrails>
      <kickStrength>10</kickStrength>
      <kickRate>2</kickRate>
      <hearing>0.5</hearing>
      <loudness>0.25</loudness>
      <glowAmt>1</glowAmt>
      <glowLights>0</glowLights>
      <displayLOS>false</displayLOS>
      <displayLOP>false</displayLOP>
      <cameraMode>UserControlled</cameraMode>
      <memoryLifetime>4</memoryLifetime>
      <coefficientOfRestitution>0.8</coefficientOfRestitution>
      <friction>0.2</friction>
      <heightOffset>-3.15824151</heightOffset>
    </parameters>
    <typename>Boku.Wisp, Boku, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null</typename>
  </actor>
</XmlLevelData>