//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by pixelshader.rc
//
#define IDI_MAIN_ICON                   101
#define IDR_MAINFRAME                   101
#define IDD_FORMVIEW                    102
#define IDR_MAIN_ACCEL                  113
#define IDD_SELECTDEVICE                144
#define IDC_DEVICE_COMBO                1000
#define IDC_MODE_COMBO                  1001
#define IDC_ADAPTER_COMBO               1002
#define IDC_FULLSCREENMODES_COMBO       1003
#define IDC_MULTISAMPLE_COMBO           1005
#define IDC_WINDOWED_CHECKBOX           1012
#define IDC_FULLSCREEN_TEXT             1014
#define IDC_WINDOW                      1016
#define IDC_FULLSCREEN                  1018
#define IDC_RENDERVIEW                  1050
#define IDC_VIEWFULLSCREEN              1059
#define IDC_OPEN                        1111
#define IDC_PRESET_0                    1114
#define IDC_PRESET_1                    1115
#define IDC_PRESET_2                    1116
#define IDC_PRESET_3                    1117
#define IDC_PRESET_4                    1118
#define IDC_PRESET_5                    1119
#define IDC_PRESET_6                    1120
#define IDC_ADDAFTER_BUTTON             1121
#define IDC_PIXELSHADER_EDIT            1125
#define IDC_COMPRESULT                  1133
#define IDC_INSTRUCTIONS                1138
#define IDM_EXIT                        40001
#define IDM_CHANGEDEVICE                40010
#define IDM_ALTENTER                    40010
#define IDM_TOGGLEFULLSCREEN            40011
#define IDM_PAUSE                       40018
#define IDM_SINGLESTEP                  40019

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        153
#define _APS_NEXT_COMMAND_VALUE         40020
#define _APS_NEXT_CONTROL_VALUE         1139
#define _APS_NEXT_SYMED_VALUE           102
#endif
#endif
