//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_SELECTINPUTDEVICE DIALOG DISCARDABLE  0, 0, 122, 76
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Select Input Device"
FONT 8, "MS Sans Serif"
BEGIN
    CONTROL         "Keyboard",IDC_KEYBOARD,"Button",BS_AUTORADIOBUTTON,15,
                    15,46,10
    CONTROL         "Mouse",IDC_MOUSE,"Button",BS_AUTORADIOBUTTON,15,25,37,
                    10
    CONTROL         "Joystick",IDC_JOYSTICK,"Button",BS_AUTORADIOBUTTON,15,
                    35,41,10
    DEFPUSHBUTTON   "OK",IDOK,5,55,50,14
    PUSHBUTTON      "Cancel",IDCANCEL,65,55,50,14
    GROUPBOX        "Input device",IDC_STATIC,5,5,110,45
END


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    IDD_SELECTINPUTDEVICE, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 115
        TOPMARGIN, 7
        BOTTOMMARGIN, 69
    END
END
#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Menu
//

IDR_MENU MENU DISCARDABLE 
BEGIN
    POPUP "&File"
    BEGIN
        MENUITEM "&New game",                   IDM_NEWGAME
        MENUITEM "&Select input device",        IDM_SELECTINPUTDEVICE
        MENUITEM SEPARATOR
        MENUITEM "E&xit\tAlt+F4",               IDM_EXIT
    END
END


#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_DIRECTX_ICON        ICON    DISCARDABLE     "directx.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

IDB_PLAYER_EXPLODING    BITMAP  DISCARDABLE     "bmp00001.bmp"
IDB_BARRIER_RIGHT       BITMAP  DISCARDABLE     "bmp00002.bmp"
IDB_BARRIER_LEFT        BITMAP  DISCARDABLE     "rbarrier.bmp"
IDB_PLAYER_RIGHT        BITMAP  DISCARDABLE     "spaceshi.bmp"
IDB_WEAPON_L1           BITMAP  DISCARDABLE     "bmp00003.bmp"
IDB_WEAPON_L2           BITMAP  DISCARDABLE     "bitmap2.bmp"
IDB_WEAPON_R2           BITMAP  DISCARDABLE     "bitmap5.bmp"
IDB_WEAPON_R1           BITMAP  DISCARDABLE     "bitmap3.bmp"
IDB_EXPLOSION2          BITMAP  DISCARDABLE     "bmp00004.bmp"
IDB_EXPLOSION1          BITMAP  DISCARDABLE     "explosio.bmp"
IDB_PLAYER_LEFT         BITMAP  DISCARDABLE     "bmp00005.bmp"
IDB_SHIELD_POWERUP      BITMAP  DISCARDABLE     "bmp00006.bmp"
IDB_TIMESTOP_POWERUP    BITMAP  DISCARDABLE     "bmp00007.bmp"
#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//


/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

